elenmirie, chaotic female elven Wizard ---- ----------- --.>-------- |.........| |..........| |.........| |.`-----.-.| |.....@...| |..|...|`..| |.F..<'...| |.`.......-| |.......f.| |..`....|..| |.......(N| |.----..--.| |.......%.| |........|.-- |........(| |.---.-.....------------[| |...|...-................| |.........---------------- -----..|..| ------- elenmirie the Thaumaturge Experience level: 7 Strength: 11 Dexterity: 18 Constitution: 13 Intelligence: 20 Wisdom: 8 Charisma: 11 Health: 0(44) Energy: 62(72) Def: 1 Gold: 944 Moves: 4826 Dungeon seed: QUPcq8JhZ-Bs6Eea Game ID: elenmirie_1465824013 Your Inventory: Coins $ - 944 gold pieces Weapons a - a blessed +1 quarterstaff S - an uncursed +0 dagger (weapon in hand) Armor e - an uncursed +0 cloak of magic resistance (being worn) q - an uncursed rusty +0 orcish helm (being worn) Comestibles s - an uncursed carrot v - an uncursed tin of goblin meat D - 4 uncursed strawberries J - 6 uncursed food rations L - an uncursed tripe ration W - an uncursed fortune cookie Scrolls i - 2 uncursed scrolls of identify j - 2 uncursed scrolls of confuse monster k - an uncursed scroll of magic mapping n - an uncursed scroll of earth p - a cursed scroll of earth C - an uncursed scroll of create monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of light M - an uncursed spellbook of magic missile X - an uncursed spellbook of detect monsters Potions f - an uncursed potion of levitation g - an uncursed potion of enlightenment h - an uncursed potion of healing E - an uncursed potion of water H - a blessed potion of gain ability I - an uncursed potion of fruit juice K - an uncursed potion of monster detection O - an uncursed potion of restore ability T - an uncursed potion of oil V - an uncursed potion of object detection Rings c - an uncursed ring of polymorph d - an uncursed ring of invisibility o - an uncursed +2 ring of gain strength w - an uncursed -1 ring of gain constitution G - a cursed ring of teleport control Y - an uncursed ring of cold resistance Wands b - an uncursed wand of speed monster (0:2) t - an uncursed wand of cold (0:6) U - an uncursed wand of sleep (0:3) Z - an uncursed wand of teleportation (0:7) Tools r - an uncursed tallow candle (0:200) P - an uncursed mirror Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 76% l - light 1 divination 0% 76% m - magic missile 2 attack 0% 84% n - detect monsters 1 divination 0% 89% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills dagger [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You were magic-protected. You saw invisible. You had infravision. You are dead. Vanquished creatures: 2 gnome kings a lizard a dingo a housecat a raven 2 apes a rope golem a wood nymph a water nymph a mountain nymph 11 Mordor orcs a rock mole 2 fog clouds 2 shriekers a gnomish wizard a gray ooze a straw golem a kitten a homunculus a kobold shaman 2 giant bats 3 dwarf zombies 2 werejackals 4 coyotes a gas spore a hobbit 3 manes 2 hobgoblins 2 giant rats a brown mold a red mold 8 jackals a fox 2 sewer rats 6 grid bugs a bat 5 lichens 5 kobold zombies 2 newts 86 creatures vanquished. Voluntary challenges: You had been an atheist until turn 2093. You used a wielded weapon 100 times, starting on turn 11. You read items or engraved 10 times, starting on turn 1619. You never genocided any monsters. You never polymorphed an object. You changed form 1 time, starting on turn 2422. You used no wishes. You never split a pudding. You wrote Elbereth's name 3 times, starting on turn 1932. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 7 Level 1 a long staircase Level 2 a potion shop Level 3 Level 4 a long staircase Level 5 (left harp here) a fountain, a sink Level 6 many fountains Level 7 an altar to Anhur, a fountain stairs to Sokoban Sokoban: levels 5 to 6 Level 5 <- You were here Level 6 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:352 you reached level 2 of The Dungeons of Doom. On T:779 you reached level 3 of The Dungeons of Doom. On T:931 you reached level 4 of The Dungeons of Doom. On T:969 you advanced to experience level 2. On T:1361 you advanced to experience level 3. On T:1398 you reached level 5 of The Dungeons of Doom. On T:1762 you reached level 6 of The Dungeons of Doom. On T:1914 you advanced to experience level 4. On T:2042 you reached level 7 of The Dungeons of Doom. On T:2683 you reached level 4 of Sokoban. On T:2749 you advanced to experience level 6. On T:3359 you reached level 3 of Sokoban. On T:4327 you advanced to experience level 7. Score breakdown: Gold: 944 (10121 points) Experience: 7 levels (13645 points) Exploration: 7 levels ( 14.00%) (10497 points) Discoveries: 4 items ( 1.43%) ( 3592 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 39 monsters ( 10.18%) ( 9573 points) Turncount: 4826 turns (-1302 points) Survival: died (score multiplied by 80%) Total score: 36900 Latest messages: Coco bites the rope golem. The rope golem is destroyed! Coco bites the guardian naga hatchling. You hit the gold golem. The gold golem hits! (2x) The guardian naga hatchling bites Coco. Coco misses the guardian naga hatchling. (2x) You hit the gold golem. The gold golem hits! (2x) Coco misses the guardian naga hatchling. The guardian naga hatchling bites Coco. Coco misses the guardian naga hatchling. (3x) You hit the gold golem. The gold golem hits! (2x) The guardian naga hatchling misses Coco. Coco bites the guardian naga hatchling. The magic missile hits the gold golem! The magic missile bounces! The gold golem hits! (2x) You die... Final status: Goodbye elenmirie the Wizard, killed by a gold golem... You died in Sokoban on dungeon level 5 with 36900 points, and 944 pieces of gold, after 4826 moves. You were level 7 with a maximum of 44 hit points when you died.